1999, Universal Orlando Resort expanded their complex by opening a new theme park, dubbed
Islands of Adventure, adjacent to Universal Studios Florida. Little did most people
know that this park would meet, if not exceed, Disney's standard for atmosphere and
There are five different themed lands at Islands of Adventure: Toon Lagoon, Jurassic Park,
The Lost Continent, Suess Landing, and Marvel Super Hero Island. Situated in
Marvel Super Hero Island is The Incredible Hulk, a steel sit-down looping roller coaster
from Bolliger & Mabillard, featuring seven inversions, a top speed of 67mph, and a track
length of 3,700-feet. But the most unique feature of Incredible Hulk is its one
of a kind launched lift hill that catapults riders from 0-40mph in only two seconds.
When I entered the park, the first thing that caught my eye was Dr. Doom's
Freefall. But the attraction I was most interested was Incredible Hulk -- the
giant steel monster looming over Super Hero Island. So, first thing, I headed
towards Hulk. The ride had about a one-hour wait, but that did deter me from
riding. The Hulk has a very well themed queue. On the outside portion,
there are plenty of misters to keep you cool. The inside portion features several
TVs, which play a cartoon movie about the story of Dr. Bruce Banner and his gamma-ray
it was time to board the ride, I was assigned to be seated in the second row. I
pulled down my over the shoulder restraint, and before long we were heading towards the
gamma-ray acceleration zone.
The acceleration zone begins with a crawl up the lift hill, which is very
silent. About 2/3 of the way up, Dr. Bruce Banner's voice comes on and
assures you that "this time it's going to work." But soon after, you
hear a quick warning, and are immediately thrusted upward, accelerating to 40mph in only two
out of the launch tunnel, the train flies into a Zero-G roll, which inverts riders and sends
them flying down 100-feet towards a giant body of water. This amazing element
offers a great view of the park.
Next up, the ride heads into the Cobra Roll, which inverts riders twice. There
is mild head banging coming through this element, but repositioning your head farther
forward can eliminate this. Immediately following the Cobra Roll is the ride's
first Vertical Loop, which provides an excellent sensation of hang-time.
out of the Vertical Loop, the train soars down into a mist-filled tunnel, followed by a
mid-ride helix which circles around the tunnel. This is immediately followed by
the ride's first corkscrew, which also provides great hang-time.
the corkscrew, the train drops down into the second Vertical Loop, which is one of the only
sections of the ride that provides decent positive Gs. Following the loop, you
maneuver a few twists until heading into the mid-course brake run.
Coming out of the brake run, the ride heads down a quick drop, which offers some
great airtime. The drop leads directly into the last inversion, the second corkscrew. Following
the corkscrew, the ride makes its way through an upward helix, and heads onto the final
brake run and back into the station.
The Incredible Hulk has an excellent first half, but a less exciting second
half. The launched lift hill makes this ride truly unique, and is definitely one
of the best elements on the ride.
Hulk is a bit rough compared to some of B&M's other coasters, but
overall the ride is smooth. Personally, I find the ride to be slightly
over-rated, but it still ranks as one of the best steel coasters out there. Despite
its few flaws, The Incredible Hulk is a spectacular steel coaster that should not be